﻿/**
* ...
* @author Carlos Carneiro
*/

package nave;
import flash.display.Sprite;

class Nave extends Sprite {
	
	public function new() {
		super();
		this.paint();
	}
	
	private function paint():Void {
		this.graphics.beginFill(0xFF0000, 1);
		this.graphics.drawCircle(0, 0, 30);
	}
	
}